---
product_id: 11610112
title: "Dying Light - Xbox One"
brand: "warner bros"
price: "315 Lei"
currency: RON
in_stock: true
reviews_count: 7
category: "Warner Bros"
url: https://www.desertcart.ro/products/11610112-dying-light-xbox-one
store_origin: RO
region: Romania
---

# Dynamic day-night cycle with deadly night threats Robust crafting system for electrified & exotic weapons Seamless parkour movement across urban rooftops Dying Light - Xbox One

**Brand:** warner bros
**Price:** 315 Lei
**Availability:** ✅ In Stock

## Summary

> 🌆 Outrun the night, craft your legend, survive Harran’s darkest hours!

## Quick Answers

- **What is this?** Dying Light - Xbox One by warner bros
- **How much does it cost?** 315 Lei with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.ro](https://www.desertcart.ro/products/11610112-dying-light-xbox-one)

## Best For

- warner bros enthusiasts

## Why This Product

- Trusted warner bros brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Craft Your Arsenal:** Transform scavenged materials into powerful, electrified, and customized weapons to dominate the infected hordes.
- • **Master Parkour Agility:** Swiftly leap, climb, and grapple through a vast open world to outsmart enemies and explore every corner.
- • **Evolving Zombie Threats:** Encounter diverse enemy classes—from slow walkers to fast, climbing volatiles—each demanding unique tactics.
- • **Survive the Deadly Night:** Face aggressive infected and terrifying predators after sundown—only the sharpest survive.
- • **Immersive Open World Experience:** Dive into a sprawling urban environment filled with side missions, exploration, and a gripping survival story.

## Overview

Dying Light for Xbox One is a first-person action survival horror game set in a vast open world where day and night dramatically alter gameplay. Players use parkour skills to navigate an urban environment overrun by a deadly infection, crafting weapons and battling increasingly aggressive zombies and predators. With a deep crafting system, diverse enemy types, and an immersive storyline, it offers a thrilling survival experience that rewards agility, strategy, and tenacity.

## Description

Dying Light is a first person, action survival horror game set in a vast and dangerous open world. During the day, players traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning's first light. Good Night. Good Luck.

Review: Addicting Open World Zombie-Fest - I haven't had this much fun playing a zombie game since the Resident Evil 1 and 2. Dying Light is an open world action-packed first person game that has compelling voice acting, a large diverse world and unique gameplay. It runs quite smooth on the PS4. I had no issues and a great graphics experience. Unique game play - no 2 people will have the same experience in Dying Light. This game rewards tenacity. You can do as much as you want between missions. You can explore, you can fight and run to build 3 core attributes: SURVIVOR, AGILITY and POWER. Survivor rank is your overall 'toughness' and how well you can utilize your environment. Agility is directly tied to climbing, jumping, scaling houses. This is very important. Power you can think of as strength; you level this by fighting - stamina is actually important. Open World - like GTAV and the Batman titles, this open world consists of side missions and plenty of exploring and fighting. I spent many hours exploring and collecting items. All of the abilities you need to be successful are there, take your time. Crafting- What a great element - you can craft many useful items: medkits, firecrackers, molotovs and even more is open up as you discover and are gifted blueprints. You change your weapons adding, fire, toxic elements, electricity and many other interesting effects. It's just great to create something and then try it out. The Story - I found the story to be quite compelling mainly in part to the incredible voice acting. I enjoyed it and it added an emotional element to the game, but take you time, don't rush through the story. Side Missions and exploring are key throughout. The Environment - scaling houses, building and towers is an experience I've never had in a game before, not at these heights. If you are terrified of heights you might find this game difficult at times. Heights make me a tad uncomfortable and some of these towers I had to climb made me quesy. I actually found that thrilling though. The Zombies! - As you go along the zombies become more aggressive, faster and begin to do things like climb. That's just your regular zombies that are scattered throughout Harran, you also have volatiles that are still half human, can run fast and climb fast and dodge your attacks. Also, you have demolishers, goons and a ton of other creatures with various attacks and abilities. You have a lot of tactics at your disposal, you can choose how to fight your way past these foes. I prefer a good blade bolstered with electricity myself. Humans are harder to tackle than the zombies. They are faster and dodge! There were a few things that I personally didn't like but they are just my opinion.s The gun play. I didn't like it. I have a ton of FPS games, I just don't want to go there in a game like this and a few times I was forced to because I was going up against a lot of armed foes and my other weapons weren't cutting it. I'm glad there wasn't much of that. I like to up and close in games like this. I wish there had been more people in the world to interact with and do quests for, maybe even a few that would have joined you for a while (like the protection missions but more involvement) I am looking forward to more of this title. I'm got about 63 hours in on this already. It was a bit addicting.
Review: GET TO DA SAFEHOUSE!! - Techland really hit a home run with this one(cue sound of my modded bat weapon against a zombie's skull!). As most of you know from reading other reviews, this is a spiritual successor to Dead Island(albeit more serious), as the gameplay is very similar but with the added element of the parkour. You are Crane, who has the good fortune of being dropped right into the middle of a zombie epidemic. You are there because you are helping your shadowy government agency(forgot the name, IRS?) , but the story takes a turn and you wind up helping the locals get out before the government goes all Return of the Living Dead ending and blows up the whole city and everyone in it. Admittedly, the story isn't fantastic, but it works well enough for what people really like to do, some good old fashioned zombie killing! But wait! You can't do that yet! At least not at the start. Your 20 damage broken wooden plank will not do much damage, even to the basic zombies that are literally all over the city. I first realized this on my first mission when I only saw two zombies and decide to take them out. Head whack, head whack, head whack. Oh boy, he is getting up again. Oh look another one joined, and another. Oh look my wooden plank didn't last too long. Repair! Oh look another zombie, he grabbed me. Shake him off. Oh look 3 more! Time to get out of here! This is when you have to use your parkour skills. In the beginning it is best not to fight the zombies at all and stick to the roofs. There is a reason you can climb on almost anything in this game. But as it turns out, your agility isn't the best either at the start. Crane runs and climbs like a fat person with asthma. People have complained about this, but this is a great design decision. It makes no sense to be able to mindlessly slaughter or dodge hordes of zombies at the beginning because there would be no sense of progression. If you are one of these people that get turned off easily by some difficulty, stick with it and it will get better. Borrowing from Skyrim a little, you raise skills by using your skills! Raise agility by climbing on everything. Raise power by fighting. Raise your survivor rating by..surviving(turning in quests and not dying). Also, get those air drops! They give huge survivor XP boosts but they won't stay forever. Other roaming groups will take them if left out too long. Now you got some levels under your belt, you got some gadgets like molotovs, throwing stars, traps, and other things that will make the normal zombies not that big of a deal. But the game has some surprises up its sleeve as well - special zombies. The big 2 handed weapon wielding monster zombies wont go down with a couple of whacks from your machete, but you will if you stand there and let them hit you. The recently infected zombies which are more human will chase you down, and up if you think you are safe standing on a van while the lesser zombies stand around and wait for you to come down. They even plead with you not to hit them again, until the virus takes over their brain again and they try to rip your face off - what a great touch to add that subtle little thing in the game! There is also the little short fat belchers that seem to have incredible accuracy with their toxic spit. I take them down as soon as I see them because they can ruin you quick. Oh yeah, what was the other thing? Oh NIGHT TIME! Probably the most dramatic change. You can't see all too well, and the night also brings out the Volatiles. Not sure what they are, maybe a mutant zombie? Whatever the case, if you are in the beginning stages of the game, just run. Don't bother to stop and fight because you will be slaughtered quickly. Another excellent feature they put in is a button to turn around while you running which slows down time so you can see what exactly is chasing you. I tell you the adrenaline rush of running and turning around to see a Volatile ON YOUR ASS is pretty intense. You do have weapons to fight but it is better to wait it out somewhere safe - unless you want to level those skills faster! XP is doubled at night. Choose wisely. All in all, this is a great game that I am having fun with. Some problems exist(mediocre story, maybe a little too many fetch quests, sometimes not grabbing onto something and falling to your death if there is not a convenient garbage bag heap to fall onto). I would probably rate this a 4.5 but since this game is getting some low reviews from "professional sites" I am rating it a 5 here. Happy slaying(after leveling up, of course).

## Features

- At night, the world undergoes a deadly transformation: the hunter becomes the hunted as the infected grow more aggressive and numerous, and something far more sinister awakens to stalk its prey
- Free Running Movement – Whether tracking prey or escaping predators, Dying Light lets players swiftly navigate the world by seamlessly leaping between buildings, grappling up walls and pouncing on unsuspecting enemies
- Dying Light is set in a vast open world, delivering expansive and varied environments, a wide variety of enemy classes and a hopeless tale of survival where resources are scarce and the infected are not the only threat
- Get up-close using a variety of light and heavy weapons including knives, bats, axes, sledgehammers and more exotic weaponry or utilize guns and other firepower to take down enemies from a distance
- Why use a wrench when you can use a wrench wrapped in electrified barb wire Dying Light's sizeable crafting system enables players to create a slew of new, more potent weapons and equipment, as well as specialized ammunition

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00D2ZK2MQ |
| Best Sellers Rank | #29,262 in Video Games ( See Top 100 in Video Games ) #809 in Xbox One Games |
| Compatible Video Game Console Models | Microsoft Xbox One, Microsoft Xbox One S, Microsoft Xbox One X |
| Computer Platform | Xbox One |
| Customer Reviews | 4.4 4.4 out of 5 stars (2,715) |
| Date First Available | May 24, 2012 |
| Global Trade Identification Number | 00883929356089 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.6 ounces |
| Item model number | 1000418317 |
| Manufacturer | Warner Home Video - Games |
| Product Dimensions | 0.47 x 5.27 x 6.8 inches; 1.6 ounces |
| Rated | Rating Pending |
| Release date | January 27, 2015 |
| Type of item | Video Game |
| UPC | 883929356089 |

## Images

![Dying Light - Xbox One - Image 1](https://m.media-amazon.com/images/I/91DymUVCVIL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Addicting Open World Zombie-Fest
*by D***L on February 18, 2015*

I haven't had this much fun playing a zombie game since the Resident Evil 1 and 2. Dying Light is an open world action-packed first person game that has compelling voice acting, a large diverse world and unique gameplay. It runs quite smooth on the PS4. I had no issues and a great graphics experience. Unique game play - no 2 people will have the same experience in Dying Light. This game rewards tenacity. You can do as much as you want between missions. You can explore, you can fight and run to build 3 core attributes: SURVIVOR, AGILITY and POWER. Survivor rank is your overall 'toughness' and how well you can utilize your environment. Agility is directly tied to climbing, jumping, scaling houses. This is very important. Power you can think of as strength; you level this by fighting - stamina is actually important. Open World - like GTAV and the Batman titles, this open world consists of side missions and plenty of exploring and fighting. I spent many hours exploring and collecting items. All of the abilities you need to be successful are there, take your time. Crafting- What a great element - you can craft many useful items: medkits, firecrackers, molotovs and even more is open up as you discover and are gifted blueprints. You change your weapons adding, fire, toxic elements, electricity and many other interesting effects. It's just great to create something and then try it out. The Story - I found the story to be quite compelling mainly in part to the incredible voice acting. I enjoyed it and it added an emotional element to the game, but take you time, don't rush through the story. Side Missions and exploring are key throughout. The Environment - scaling houses, building and towers is an experience I've never had in a game before, not at these heights. If you are terrified of heights you might find this game difficult at times. Heights make me a tad uncomfortable and some of these towers I had to climb made me quesy. I actually found that thrilling though. The Zombies! - As you go along the zombies become more aggressive, faster and begin to do things like climb. That's just your regular zombies that are scattered throughout Harran, you also have volatiles that are still half human, can run fast and climb fast and dodge your attacks. Also, you have demolishers, goons and a ton of other creatures with various attacks and abilities. You have a lot of tactics at your disposal, you can choose how to fight your way past these foes. I prefer a good blade bolstered with electricity myself. Humans are harder to tackle than the zombies. They are faster and dodge! There were a few things that I personally didn't like but they are just my opinion.s The gun play. I didn't like it. I have a ton of FPS games, I just don't want to go there in a game like this and a few times I was forced to because I was going up against a lot of armed foes and my other weapons weren't cutting it. I'm glad there wasn't much of that. I like to up and close in games like this. I wish there had been more people in the world to interact with and do quests for, maybe even a few that would have joined you for a while (like the protection missions but more involvement) I am looking forward to more of this title. I'm got about 63 hours in on this already. It was a bit addicting.

### ⭐⭐⭐⭐⭐ GET TO DA SAFEHOUSE!!
*by C***E on February 18, 2015*

Techland really hit a home run with this one(cue sound of my modded bat weapon against a zombie's skull!). As most of you know from reading other reviews, this is a spiritual successor to Dead Island(albeit more serious), as the gameplay is very similar but with the added element of the parkour. You are Crane, who has the good fortune of being dropped right into the middle of a zombie epidemic. You are there because you are helping your shadowy government agency(forgot the name, IRS?) , but the story takes a turn and you wind up helping the locals get out before the government goes all Return of the Living Dead ending and blows up the whole city and everyone in it. Admittedly, the story isn't fantastic, but it works well enough for what people really like to do, some good old fashioned zombie killing! But wait! You can't do that yet! At least not at the start. Your 20 damage broken wooden plank will not do much damage, even to the basic zombies that are literally all over the city. I first realized this on my first mission when I only saw two zombies and decide to take them out. Head whack, head whack, head whack. Oh boy, he is getting up again. Oh look another one joined, and another. Oh look my wooden plank didn't last too long. Repair! Oh look another zombie, he grabbed me. Shake him off. Oh look 3 more! Time to get out of here! This is when you have to use your parkour skills. In the beginning it is best not to fight the zombies at all and stick to the roofs. There is a reason you can climb on almost anything in this game. But as it turns out, your agility isn't the best either at the start. Crane runs and climbs like a fat person with asthma. People have complained about this, but this is a great design decision. It makes no sense to be able to mindlessly slaughter or dodge hordes of zombies at the beginning because there would be no sense of progression. If you are one of these people that get turned off easily by some difficulty, stick with it and it will get better. Borrowing from Skyrim a little, you raise skills by using your skills! Raise agility by climbing on everything. Raise power by fighting. Raise your survivor rating by..surviving(turning in quests and not dying). Also, get those air drops! They give huge survivor XP boosts but they won't stay forever. Other roaming groups will take them if left out too long. Now you got some levels under your belt, you got some gadgets like molotovs, throwing stars, traps, and other things that will make the normal zombies not that big of a deal. But the game has some surprises up its sleeve as well - special zombies. The big 2 handed weapon wielding monster zombies wont go down with a couple of whacks from your machete, but you will if you stand there and let them hit you. The recently infected zombies which are more human will chase you down, and up if you think you are safe standing on a van while the lesser zombies stand around and wait for you to come down. They even plead with you not to hit them again, until the virus takes over their brain again and they try to rip your face off - what a great touch to add that subtle little thing in the game! There is also the little short fat belchers that seem to have incredible accuracy with their toxic spit. I take them down as soon as I see them because they can ruin you quick. Oh yeah, what was the other thing? Oh NIGHT TIME! Probably the most dramatic change. You can't see all too well, and the night also brings out the Volatiles. Not sure what they are, maybe a mutant zombie? Whatever the case, if you are in the beginning stages of the game, just run. Don't bother to stop and fight because you will be slaughtered quickly. Another excellent feature they put in is a button to turn around while you running which slows down time so you can see what exactly is chasing you. I tell you the adrenaline rush of running and turning around to see a Volatile ON YOUR ASS is pretty intense. You do have weapons to fight but it is better to wait it out somewhere safe - unless you want to level those skills faster! XP is doubled at night. Choose wisely. All in all, this is a great game that I am having fun with. Some problems exist(mediocre story, maybe a little too many fetch quests, sometimes not grabbing onto something and falling to your death if there is not a convenient garbage bag heap to fall onto). I would probably rate this a 4.5 but since this game is getting some low reviews from "professional sites" I am rating it a 5 here. Happy slaying(after leveling up, of course).

### ⭐⭐⭐⭐⭐ Review
*by N***H on July 1, 2019*

Excellent gameplay and alot more to explore

---

## Why Shop on Desertcart?

- 🛒 **Trusted by 1.3+ Million Shoppers** — Serving international shoppers since 2016
- 🌍 **Shop Globally** — Access 737+ million products across 21 categories
- 💰 **No Hidden Fees** — All customs, duties, and taxes included in the price
- 🔄 **15-Day Free Returns** — Hassle-free returns (30 days for PRO members)
- 🔒 **Secure Payments** — Trusted payment options with buyer protection
- ⭐ **TrustPilot Rated 4.5/5** — Based on 8,000+ happy customer reviews

**Shop now:** [https://www.desertcart.ro/products/11610112-dying-light-xbox-one](https://www.desertcart.ro/products/11610112-dying-light-xbox-one)

---

*Product available on Desertcart Romania*
*Store origin: RO*
*Last updated: 2026-05-27*