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Super Mario World: Super Mario Advance 2 brings the beloved SNES classic to the Game Boy Advance, featuring 96 levels of coin-collecting fun, a built-in battery save with three slots, and multiplayer support for up to four players using a link cable.
X**.
Glad I got it
Works as advertised, a fun classic to have in your collection
L**N
Mario World in the palm(s) of your hand(s)
It's Super Mario World from your Super Nintendo, but portable with a few new bells and whistles. Bought it to relive some retro gaming glory on a Game Boy Advance SP I was given as a gift from a friend. Cartridge I got was in remarkably good condition, came in a protective case in a very sturdy (and admittedly hard to open) envelope. Would recommend to anyone looking to replay some games from their childhood.
J**N
New challenges 100s of new details, not as good of graphics
Nintendo decided to skip Super Mario 3, and go for 96 level Super Mario World, in the second installment of Mario on Gameboy Advance. The game starts with a new intro of Mario, Luigi and Peach out in a hot air balloon, where Mario and Luigi go off flying with their caps, when they return, the Princess has disappeared! For those of you who have played Super Mario World for the Super Nintendo, nothing big has changed, but there are 100s of details which have improved, which most people would never notice, such as the ability to save anywhere (because this is portable), more sound effects like the voices of Mario and Luigi and also hold 999 lives! An amazing new feature is the colored Yoshi's! Once you find a colored Yoshi in the hidden Special World, you can find them everywhere at random. The graphics however are not as bold and bright as Super Mario World, instead they are light and dull. The sound really is not up to par with the original game either. There are new controls as well, such as the jump and run are still the A and B buttons, but now the spin jump is the R button. There are also new intros and finishes to the game. Like Super Mario Advance, there are several new challenges, such as there are now 350 dragon coins in the game, get them all, and see a little scene where Princess Peach turns them into Princess coins. For every 1 million points you earn a star is added to the start screen. Silly little challenges that will keep people working for years to come.
Y**B
Still the Best After all these Years.
For me, this game was the best 2D Super Mario Game of all time. Notable excellent features include the large overworld, the myriad powerups, and hundreds of secrets leading to hidden levels. What puts it apart from previous Super Mario games is the inclusion of Yoshi that you can ride, and what puts it apart from new 2D Super Mario games is its classic feel and addition of something new to the series. The tone of the game itself is classic awesome 2D platforming that you don't see in a lot of new games these days. Even the New! Super Mario Bros games feel like just a re-hash of old Super Mario games. When this game came out for the Super Nintendo, it brought something new to the table, a new and welcome twist on an already successful game (whereas New! Super Mario Bros just adds 3D graphics and more powerups than you know what to do with). Not to mention this is an excellent port (unlike Sonic the Hedgehog for the GBA which feels choppy and laggy). To me, this game remains one of my favorite games of all time and I would recommend it to anyone trying to re-live their Super Nintendo days, or if you are looking for a wonderful 2D platformer with everyone's favorite Italian plumber (if you haven't played it before).
L**Z
Our purchase was a gift that came earlier than expected--Very Fast Shipping! Thanks!
We were so blessed by the seller! A hand-written note came with the carefully -wrapped product, and it was shipped fast! The game works well! My son got this for a birthday present, and was very blessed by the note. 2 mins of thoughtfulness made a lifetime memory! He has seen first-hand that the care shown makes a difference. He has decided that when he owns his company, he will send hand-written notes of Thoughtfulness! God bless you in Christ Jesus!
A**N
A decent port of the original.
I was lucky enough to be around when Super Mario World first came out. The game made a huge impact upon its release, and it changed the way platformers were made. Super Mario Bros. 3 was already a big change from the original, but this...this was an even bigger change. Better graphics, bigger levels, alternate exits, secret worlds, Yoshi, and a pretty extravagant ending (at the time). Up until I had to sell my SNES just a few years ago, the game would get regular play because it's that good. But this review is for the GBA version. I got this for my daughter, who even at her early age, is doing really good with games. 'thought it'd be a good stepping stone to introduce her to the traditional Mario formula because of how accessible it is to people of all ages, and since it can be played on the DS too. Well, it looks like going from the SNES to the GBA was a big change in its own right.Basic story that you should all know by now- Bowser kidnaps Princess Toadstool. Mario goes to save her. 'jumps around and runs through tons of different levels. The end. But along the way, you'll have to take out Bowser's kids, clear out some ghost houses, and if you want, find the secret Star Road levels, and then the secret levels within those too! The game takes a while to beat, though hardcore players can probably clear the whole thing in one sitting. The game has a good save feature, and for this GBA version, you can now save and continue/quit whenever you want. Gameplay is very easy since you're really only using 3 buttons and the d-pad, and really, anyone can play this game. When you find an egg, Yoshi will emerge, and you can ride him and take an extra hit, eat enemies, fly if you eat a blue Koopa shell, and use him as a boost if you can't reach a high area on your own. And he finally has green arms instead of orange ones now too! Mario's got some tricks of his own as well, including the fire flower and magic feather. With the fire flower, he can shoot fireballs, and shoot them in both directions during a spin jump. With the feather, Mario dons a cape and can fly after running a short distance, and even glide around if you hold down and then hit up real quick. If you thought flying as a raccoon or tanuki was cool, wait until you see the cape.They changed a few things for the GBA port, most of which are little things. Like now, you can switch between Mario and Luigi on the map. It's kind of annoying since you can choose this whenever you stop at an area on the map, as if the game's reminding you of the feature, instead of selecting who you want to play as at the beginning of the game, but it's still a nice addition. Luigi's sprite changed to his sprite from Super Mario Bros. 2 on the Mario All-Stars collection, and he has the same extended jump from that game too. Truth be told, it's a bit more difficult to play as him now because of this. The other changes aren't that big of a deal, but the main one is the one a lot of people are either overlooking, or somehow not bothered by it. Since this was made for the GBA, before the DS came out, it plays with just the A, B, L and R buttons. A is the default run/action button, and B is your regular jump, but the spin jump- something required for a lot of things in the game, is now the freakin' R button, a shoulder button! Even after playing this version for a few days, I can't get used to it. It feels weird, but it's not like they had a lot of options for controls at the time. Oh, they also put in the obligatory Mario Bros. arcade game (you know, the old Mario vs Luigi game where you just collect coins and take out Koopas by hitting the floor from under them). It's been included on every single Super Mario Advance title, and is fun for a few minutes, but at this rate, it's overkill.The graphics and music suffered a bit in the conversion to GBA. Everything looks a bit watered down and less vibrant, and some animations don't seem as smooth as they once were. Most of the sound effects are the same as the original, as is the music, but because of the hardware, it doesn't sound as good as it once did. 'no big deal for people who never got to play it in the early 90s, but for people who grew up with the game, you'll notice.Super Mario World for GBA is worth your money if you like platformers or want to see how good Mario was back in the day before everything got dumbed down since now most games hold your hand for the first 2 hours and show you how to do the most basic of things. But the uncomfortable controls hurt the score for me, as does hearing the stupid Mario and Luigi voices that were added in. 'just little complaints of mine that have nothing to do with the overall game, but for people expecting a perfect port, this ain't it. Maybe we'll get lucky and an updated Mario All-Stars will come out for DS at some point.
Trustpilot
1 month ago
2 months ago