👾 Dive into the horror—where every limb counts!
Dead Space for PlayStation 3 is a thrilling action-adventure game set aboard the USG Ishimura, where players must combat alien threats using an arsenal of weapons and telekinesis, all while navigating a terrifying Zero-G environment.
A**R
Great Game
Great game, perfect condition, fast shipping!
A**G
Muy bueno
Muy bueno
M**R
Gutes game
Das game ist ein wirklich guter shooter der die ein oder andere Überraschung parat hat. Habe es mehrmals durchgespielt und tue es heute noch.
グ**オ
リスペクト…プレイしたら感じました。
バイオ4をプレイしてる感覚。英語力ゼロ…何言ってるか分からないが…システム的にクリアまで余裕レベル。でも面白いから英語学ばなアカンけど無理…(涙)語学力高い方に嫉妬した作品。
A**N
THIS is how you do a survival game.
What can I say about Dead Space? They did everything right when making a survival horror game, and didn't go and turn it into another action game with horror elements. Nearly everything about Dead Space is perfect. You have excellent graphics, one of the best soundtracks to set the atmosphere, a story with a slight twist at the end, and even some fun trophies to go for. I took a chance with buying Dead Space before I even played it, but after seeing one gameplay video, I was sure I'd made the right choice.You play as Isaac Clarke, an engineer aboard a ship out in space with just a few other people. Once you go to investigate another ship, all hell breaks loose. Within minutes of entering the ship, blood thirsty monsters/aliens/zombies (you find out later what they are) attack your party, and you're left to get out of there while getting to the bottom of what happened and why. It seems that everyone aboard the ship is dead, what with all the dead bodies and crew logs stating who's deceased, but there's someone else onboard who wants you to stay.While the game's very much survival-based, there's some action to it, since you'll be blasting enemies to pieces, literally. Until you upgrade your weapons a lot, you'll have to shoot off the monsters' limbs. Yeah, just shooting them in the head or body isn't gonna work here. Each weapon has a secondary attack mode- your main weapon, the Plasma Cutter, being able to shoot rounds vertically and horizontally, so one way is good for legs and the other for arms or tentacles. There aren't a lot of other weapons, but enough to add variety and be practical. Isaac can carry 4 at a time, and you switch using the d-pad. If an enemy manages to grab you, mash the X button until you get a cool scene of Isaac bashing them aside, or lose your head. Your inventory is also limited, though as you progress and upgrade your armor, you can carry more. There's also a Safe system where you can move items from your inventory to a Safe located at any Store found on the ship. These are spread out quite a bit, and often times you'll be needing to conserve ammo and health packs as a result.Like I said, nearly everything here is perfect. Get this- if you click the right thumbstick in, Isaac will project a blue light that guides you to your next objective at any point in the game. This sounds like it'll make things easier, but just because he shows a path doesn't mean that it's safe, and a lot of the time there'll be hordes of monsters coming after you. What's great about the enemies is that they never, ever pop out of nowhere like in other games. They use the vents in the ship to travel, and if you see a vent somewhere, there's a chance that they'll get you through there, or use it to get the drop on you from another one. I got surprised a few times when they used that tactic, and got to enjoy a number of unique death scenes. And trust me when I say that there are A LOT of different death animations for Isaac. There's not much music, but more ambiance that makes you wonder what's going on in any given room. There's always a sound of some kind, sometimes the ship, sometimes a creature near or far. I love it.The only problems I have with this game that almost bumped it down to 4 stars are that it's not that challenging, even on 'Impossible' difficulty, I wanted the game to go on longer than it was (I beat it in about 10 hours on the first play through), and of course the turret scenes. I personally hate turret parts in games because of how forced they seem, and how they ruin the flow of things. That tradition continues here, and everyone that complains about it has the right to because of how random it is. Luckily, there are only two of these areas, one being where you shoot asteroids and the other being an enemy fight, but they're so annoying! I hope the turrets are gone in Dead Space 2. Watching a video of them before playing the game, they didn't look too bad, but once I actually got there, I realized that all the complaints weren't kidding. Oh, I do also have to say that the wall creatures have one of the most annoying voices ever. They weren't scary, just plain annoying- so much that I'd turn the sound down whenever I'd see or hear them. They do this stupid sound any time they attack, and they attack a lot. Argh!Dead Space was the first non-downloadable game I beat for the ps3 and I loved every minute of it [that didn't have a turret]. Had I owned a ps3 when the game first came out, I would've bought it for full price back then- it's that good. Please buy this game new and support it so we can get more quality titles like this! Dead Space has the unfortunate luck of being more popular to buy used, so the developers aren't getting anything out of it. Here's hoping for more from this excellent franchise.
Trustpilot
1 week ago
1 month ago