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PlayStation Final Fantasy Type-0 HD offers an exhilarating gaming experience with a groundbreaking combat system, stunning HD visuals, and exclusive access to the Final Fantasy XV demo, making it a must-have for any serious gamer.
J**L
Genial
Soy un fan de la serie así que he comprado la versión PS4 aunque ya me lo había pasado anteriormente.Juego de aventuras con mucha horas de juego.
M**.
Gutes Spiel
Schnelle Lieferung und das Spiel läuft einwandfrei ohne Abstürze. Gutes Preis-Leistungsverhältnis und man hat Spaß beim Spielen.
B**0
Comprate Final Fantasy Type-0 HD
Quando ho acquistato questo Type-0 vi giuro che a tutto pensavo meno che al fatto che poteva essere un giocone, l’ho preso solo per curiosità, perchè il combat system mi ricordava troppo FF:Crisis Core e quel “giochino” mi aveva sorpreso assai quindi perchè non dare una chance anche a questo remastered?Ammetto che il primo impatto è stato spiazzante: la storia è un intricatissima, il sistema di combattimento non c’azzecca niente con FFX ne tantomeno con Crysis Core (eccetto il fatto che sia in tempo reale e non a turni), i personaggi giocabili sono ben 14, la telecamera fà venire da vomitare. “Che gioco di m***” penserete: invece è l’opposto.Dopo le prime due missioni la storia già comincia ad essere più chiara e a ingranare paurosamente. TUTTI i combattenti del gruppo (la classe 0 come suggerisce il titolo) sono degli strafighi allucinanti, hanno armi e poteri diversissimi tra loro, vi viene voglia di provarli tutti e vi affezionate a tutti quanti perchè ognuno di loro ha un carattere diverso e carisma da vendere. Il sistema di combattimento si assimila in un paio d’ore di farming ed effettivamente è ben congeniato e studiato: abbiamo una squadra da 3 partner e possiamo controllarne uno alla volta, con la possibilità di switcharlo durante il combattimento. Possiamo attaccare in modi diversi: con attacco semplice, attacco potenziato oppure utilizzando la magia. L’unico vero problema è la telecamera, fortunatamente a me dà fastidio solo al di fuori dei combattimenti per via dell’effetto “scia” che si ha quando ci si guarda intorno.Se siete dei fan della saga rimasti scottati con i capitoli della fabula di Lightning comprate Type-0 senza pensarci due volte, vi farà dimenticare quello schifo colossale in pochi minuti, ve l’assicuro.
A**N
A Stunning Return to Form
This is the best Final Fantasy game we've gotten in years (assuming we don't count Bravely Default ). Sure, the game's already four years old but there's been nothing really good in the FF series since 2007. This breaks the losing streak. Type-0 is a brilliant game and captures the sense of wonder and awe that's been missing from recent Final Fantasies.I'm not one to gush over gameplay but this game has an excellent combat system. What's more, while I usually hate magic as a combat mechanism, the magic works really well here. There are four basic elements to combat. First is your attack. Playing as Ace (all the characters have playing card names. Don't ask) your main form of attack is to throw cards at people. It sounds lame, but it's actually really badass and effective. The second element is the shield system. You can summon shields that help protect an area from attack. This can be really useful in establishing temporary cover, although like most cover in this game the shields can be overpowered. The third element is the warping system. This is how dodging works and it's basically a really cool way of avoiding attacks and advancing quickly on your opponent. They've copied this system for FFXV and with good reason: it's really cool. The fourth element of combat is more typical: casting. You can cast spells and damage your enemies or help your allies. It's fairly standard, although the charge time is kinda cool.Type-0 is very unlike earlier games in the series for all it apes Crisis Core 's combat system. The storyline is much darker and the issues it deals with more complicated. It's all very much military and mission-based and doesn't allow for the same type of roaming that other Final Fantasies offer. Actually, it reminds me more of Valkyria Chronicles in approach, particularly the documentary way the plot is advanced. But this works for the game rather than against it. The main series has been afraid to take risks of late (although FFXV seems set to change that) so a radical direction shift is a good idea. It brings this game to life and provides use with a reason to care about the storyline.The basic plot of the game is fairly familiar. Evil military dictator invades peace-loving nation intent on stealing their priceless crystal. Blah blah blah, bad things ensue. But it quickly becomes clear that this familiar situation is not going to be as familiar as we thought. The opening of the game is truly heartbreaking, following dying characters' efforts to reach their reinforcements. It's immediately apparent that this game is not going to shy away from looking at the darker side of war. To this end one of the main plot elements is that characters are forgotten as soon as they die, in line with the crystal's wishes. This has been done to avoid suffering among the survivors but it's incredibly tragic for everyone involved as they can't even remember their closest friends once they've been lost. It's kind of a crazy idea but it really works at emphasizing the loss and suffering. The game's different approach also appears in its setting. Instead of placing you as lone hero types you are merely military cadets training with the regular army. From this you get to experience life in the military rather than as the lone wolves you know you'll end up playing as in combat. It's a refreshing change and they handle it well.At some point we have to address the issue of the graphics. This is not a next gen game. It's a port of a PSP game, and a four year old one at that, so in many ways it's unfair to criticize it for its inevitable limitations. On the other hand, it's being very much billed as Type-0 HD, and that gives us cause to analyze how much that's accurate. While it is true that the graphics have been upgraded from the PSP version it is very clear that they remain very much inferior to the quality you would expect from a PS4 or even a PS2 game. I'd place it on about the FFX level, and not the remade version. The texture maps are quite obviously designed with a portable audience in mind as they appear blurred and 2D in HD resolution. Other aspects show the PSP's limitations as well. The camera controls have obviously been optimized for a system with no second analog stick, and while this does make combat easier it means that the camera controls are sudden and jerky and turn the world into a blur that makes it hard to keep track of.Does this really matter in the end? I'd argue that, for the most part, it doesn't. Type-0 isn't aiming for absolute realism but instead tries to create a vaguely Animeish world where everything is somewhat larger than life. And in that it succeeds. The game looked great on the PSP and for the most part it looks great here. The buildings are large and impressive and contain a surprising amount of detail for a PSP game. And of course, gameplay-wise graphics just don't matter unless they're so bad as to cause control difficulties. The only real problem from a graphical standpoint is that the game is inconsistent in quality. Apparently, they upped the quality of the leads by simply replacing the original models with the ones used in the the cinematics. While they are obviously not at next gen level they look acceptably detailed on the big screen for it to seem a design choice and not a flaw. For characters who never appear in cinematics they've stuck with the old models. This can be really obvious. In the opening scenes we get one soldier who never shows up in a cinematic holding hands with our lead. While Ace has smooth and articulated digits the side character's hands are just stubby rectangular blocks. Things like this make it harder to defend the 'artistic choice' argument. There's no denying that as ports go this one was lazy and superficial, particularly given the difficulties that should have been recognized in porting a portable game to a larger console, but it still works as a game.The level of detail put into all aspects of this world is pretty astounding. You can access the files in the library to find detailed descriptions of everything that's going on, from the history and background of the world to the characters inhabiting it. Unlike FFXIII this isn't essential to understanding any of the plot, but it is useful in case you forget anything or simply want more details than the main quest provides. The level designs are very impressive, even if they are quite linear. Here we run into the problem of the PSP again since levels are kept quick and are made up of many smaller areas rather than one large one that would tax the system too greatly. It's annoying but inevitable, and the load times are very good.There are two other things I adore about the game, one of which will please people and the other nobody but me will care about. First off, the music here is pretty amazing. I've been disappointed with the score of every game since X and even when they hit decent tracks it usually only shows up once or twice amid the generic ones. But this game has the best main action theme since VIII. A good action theme should make you feel like a badass even when you're facing off against minor mooks. While the rest of the music is less memorable the main theme is used in a lot of different variations throughout, all of them good. The other thing I love is that most of the names in here is Latin-based. As a latinophile I love seeing the Soldier Empire take on the Red Dominion (and their allies the Armour Alliance and the Harmony Kingdom) to prevent the time of ending. It's cool and should feel out of place in the Japanese-based world, but it really helps make the names seem foreign (to a Japanese audience as well as a Western one I imagine). And of course the music is filled with dramatic Latin chanting too. Awesome.On the whole I really loved this game. It has a great combat system and a powerful story that deals with some pretty dark issues for Final Fantasy. It feels creative and inspired and alive. If you can ignore the limitations imposed on it by the PSP system you'll find a spectacular game that really shows why Final Fantasy has been a force to be reckoned with. Bravely DefaultCrisis CoreValkyria Chronicles
D**E
Not what I expected
The disc works fine, but I was expecting the US version based on the description and pics. I received the UK version. The box is in German. Game works fine, but be aware.
Trustpilot
1 month ago
1 month ago