🚀 Ignite Imagination with Every Puzzle Piece!
This STEM Board Game is designed for children aged 3-7, featuring 118 levels of engaging puzzles that enhance logical thinking, concentration, and interpersonal skills. Made from high-quality, BPA-free materials, it ensures safety while providing hours of fun for kids and fostering parent-child interaction.
C**Y
Functions well, but critical error in instructions
The media could not be loaded. The construction of the pieces feels solid. None of the plastic feels cheap or has any gross residue. It feels fairly professionally put together. The only two real negatives are that the robot is a smidge tricky to set up, especially for younger children and there is a major mistake throughout the instructions.To set up the robot, you have to pull it back while pressing it down on a table to wind up the wheels. You have to make sure not to over wind it. After pulling it back, you have to squeeze these little squares that push out the sides of the bottom of the robot. These act as manual brakes that keep the toy from unwinding as you pick it up. Then, while holding the brakes down, you have to place the robot on the starting piece on the map such that the rubber wheels of the robot are just behind a raised lip on the starting piece. Then, place a single ball in the robot's tray, and when you are done setting up the rest of the map, just give the robot a nudge to get it going. For younger kids, I can see the requirements of pull back, hold on the brakes, place just right in the starting point, and don't accidentally shake the whole map and start the robot going to be potentially frustrating. It would have been better if it had a locking mechanism like pulling up the robot's antenna to keep it from moving forward and pressing down to put it in motion.The robot situation isn't too bad. With patience, hopefully any age can learn how to set it up. However, the instruction manual's English isn't very clear/grammatically correct; so an adult should probably read the instructions to assist children. And, there is one major mistake that appears to be through the whole instruction manual. The pieces for the map are color coded. The physical pieces have it so that the blue pieces are a cross and the green pieces are a hyperbola. However, in the instruction manual the green pieces are the cross and the blue pieces are the curves. For example puzzle 55 says to create a path with two blue pieces and one green piece. That is impossible. You actually need two green pieces and one blue pieces. You can even see that the green piece is printed with the cross shape in the instruction manual which is actually found on the blue pieces. I think the rest was correct; so, you'll just have to remind anyone using it to switch blue pieces for green in the instructions and vice versa.Overall it is a nice toy. However, when a toy is meant as educational for children, ease of use is always a major concern. Also note that the photos on the listing that shows little toy trees and rocks and astronauts are misleading. You only get the pieces for the maze. There are no extra scene setting pieces like that.
J**N
A toy that’s cheap in quality but tests for problem-solving
Bottom line: A toy that’s cheap in quality but tests for problem-solving.Pros:• Colorful• Reminiscent of similar computer games• Relatively cheap in priceCons:• Once assembled, can’t be stored in original box• Instruction booklet is needed for game to make sense• Plastic feels very cheapThis game legitimately tests for problem-solving, but its many issues preclude it from being recommended.The game is reminiscent of other board or computer games where an avatar needs to be moved from one place to another in the fewest moves per the environment and whatever obstacles there are.In this game, the avatar is a little robot with a shovel attachment. The robot is on little wheels that are spring-loaded. Dragging the robot backwards winds up the spring. Upon release, the robot propels forward.The goal of the game is to establish a home and destination for the robot on the game board. The game board is composed of 16 segments or cutouts that can be filled with a plastic piece with grooves in it. There are 16 track pieces with grooves cut into them that the robot follows via a guide wheel under the robot. There are also two obstacle pieces.Specifically, the instruction booklet contains a “question set” that contains several dozen scenarios of the robot’s home on the board, destination, and grooved pieces intended for the route. A player places the grooved pieces (in their proper positions) on the board, winds up their robot (with a ball in the shovel), then launches the robot who then follows the route defined by the grooves to the destination. In the “solution set” portion of the booklet, the answer where the grooved pieces actually go is present.A primary issue is the instruction booklet is absolutely required to play the game in this manner, for it contains the “question” and “answer” to the puzzle. The game can be played without the booklet in sort of a “free form” manner, but then there’s no way to check if the routing of the robot was solved “correctly.” Instead of a booklet, there should be a deck of cards, of which the "question" is on one side, while the "answer" is on the reverse.Another issue is that of the board and the pieces. The board consists of four quadrants, which are snapped together to form the complete board. Once it’s assembled, it’ll no longer fit into the box. Moreover, the pieces come shipped in clear plastic bags meant to be disposed of. There’s no bag or bags included for storage of the pieces. Thus, the game is best “stored” by simply piling all the pieces onto the board itself and placing it on a shelf. It’s not ideal and isn’t efficient.Overall, the game isn’t recommended. While it’s fairly cheap in price, so too is its quality. It has an interesting premise, but it’s marred by needing the instruction booklet for it to be played “properly.”
Trustpilot
1 day ago
3 weeks ago